How to create a character

You can’t stay ambiguously incompetent forever!

Step 1: Make a list of your ALL notable talents.
Charlie has been hunting most of his life, dylan has some medical training, Lane has a bit of combat expertise. Just make a full list of things that you think you are good at or anything else of note.

Step 2: Make a list of things you might have a deficiency in.
Not that dexterous, a little too weak, trips over nothing often, and bad with money are some examples

Step 3: Determine Actual Skills
Go through the actual Pathfinder skill list and put an “X” next to everything you think you are VERY good at, an “O” at everything you think you have some skill in, a “—” next to the things you think you think you haven’t done much or don’t know how to do.
ON ANY KNOWLEDGE (like local, geography, nobility, planes, and religion) THAT SEEMS TO BE BASED ON WORLD INFO. YOU SHOULD NOT KNOW THESE THINGS.
INSTEAD PUT AN “INTNEXT TO THESE TO TELL ME THAT YOU ARE INTERESTED IN THESE SUBJECTS/KNOWLEDGES AND WOULD PICK THEM UP QUICKLY IF YOU TRIED TO LEARN THEM

http://www.d20pfsrd.com/skills

Step 3.5: Extra Skills
Here are some extra knowledges, crafts, and professions. If you think you have any of these, put ’em down.

http://www.d20pfsrd.com/extras/community-creations/richard-s-lab/alternative-rules/extra-skills/new-knowledge
http://www.d20pfsrd.com/extras/community-creations/richard-s-lab/alternative-rules/extra-skills/new-crafts
http://www.d20pfsrd.com/extras/community-creations/richard-s-lab/alternative-rules/extra-skills/professions

Determining Ability Scores

Time to go to you Ability Scores: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
I’ve found a helpful, semi-realistic guide for these.

1 = Negligible. This ability is practically nonexistent, and represents a serious handicap, injury, or illness.

2 – 4 = Poor. This ability is quite handicapped, possibly due to injury, illness, or old age.

5 – 7 = Low. This ability isn’t very well developed. Essentially, an average child could match or best these abilities.

8 – 9 = Below average. These abilities are somewhat lacking, but they’re not so poor as to cause much difficulty overall in life.

10 = Average.

11 – 12 = Above average. Through some modicum of effort, these skills have begun to advance. It’s nothing to write home about, but nothing to shrug off, either.

13 – 14 = Great. This is a notable achievement, compared with average folks. Perhaps you’re an athlete or have a college degree, or you’re a local celebrity.

15 – 16 = Excellent. A vast portion of your life was likely devoted to honing these abilities. If you’re a scholar, you likely possess very high mental prowess. If you’re an athlete, you’re likely competing with athletes that are nearly the best in your state.

17 – 18 = Absolutely phenomenal. You are considered a certified genius, or compete with the best in the nation or even world. You stand out among others

19 – 20 = The peak of human perfection. Even a lifelong dedication to advancing these abilities couldn’t account 100% for them. You had to have been a little lucky, and perhaps maybe your fate has influenced these stats somewhat. Regardless, very few people manage to achieve these scores, and those that do often go on to do heroic things. Showing off the full power of these abilities will awe and inspire average folks.

How to create a character

Trapped in Lumairon Blagner